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Studio microphone and headphones
Studio microphone and headphones





studio microphone and headphones studio microphone and headphones studio microphone and headphones

Soundstage and imaging are generally best achieved with open-back or semi-open-back headphones. It's how accurately the locations of sounds/objects are reproduced. Imaging is inherent to the audio content. You can't comprehend it without experiencing it. With a large soundstage, the environment sounds more spatial and expansive. A small soundstage makes the environment around you sound confined or boxed in. Many games have a narrow, shallow, and short soundstage. I mean the type of soundstage that the headphone produces. Soundstage is perceived space and environment of sound. Ditch labels, and focus on the sound characteristics people describe.







Studio microphone and headphones